Flyboys!

Topics about EA's Battlefield 1942 game
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[JiF]Melon Farmer
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Flyboys!

Post by [JiF]Melon Farmer »

Attention All Flyboys! Please try and look at the mini-map to see if you have teammates at the flag you're about to bomb. :mad: :( Thank You.
Last edited by [JiF]Melon Farmer on Tue Feb 02, 2010 9:08 pm, edited 1 time in total.
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[JiF]Pvt. Harrick
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Re: Flyboys!

Post by [JiF]Pvt. Harrick »

Ah i get it, and you posted this right after i wasted you with the natter when we were on the same team, again sorry :sad:
Last edited by [JiF]Pvt. Harrick on Wed Feb 03, 2010 12:09 am, edited 1 time in total.
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[JiF]zougathefist
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Re: Flyboys!

Post by [JiF]zougathefist »

Quit griping Bantha Fodder
He who fights with Monsters should look to it that he himself does not become a monster. When you gaze long into the abyss, the abyss also gazes into you
-Nietzsche

Nietzsche was stupid and abnormal!
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[JiF]Lt Gav
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Re: Flyboys!

Post by [JiF]Lt Gav »

Problem is Melon that if you are right under the flag I don't think that your arrow shows up on the mini map.
However if you didn't hold the flag & it is now grey chances are someone from your team is near that flag so caution should be the watch word.
I try to use this when bailing from a vehicle at a flag. Make sure you leave the vehicle under the flag symbol & it does not show that someone has just arrived there. Can buy you vital seconds to turn a flag.
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[JiF]Blind Trooper
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Re: Flyboys!

Post by [JiF]Blind Trooper »

Well, if you keep running to dance with the enemy while we're bombing them, you cant blame us too much.....

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[JiF]War Trophy
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Re: Flyboys!

Post by [JiF]War Trophy »

It is frustrating if you've worked your butt off to approach and grey a flag stealthily, only to be tk'd by an enthusiastic pilot at the last second. Often though, as Gav mentioned, players are obscured by the actual flag itself on the minimap, and so a pilot has to weigh the odds, to bomb or not to bomb.
War in real life is like this too! In the first year of the war in Iraq, more British troops were killed by friendly fire than by the enemy. (Usually from US airstrikes).
They call it the Fog Of War.

Best thing you can do is find a hiding place as far as possible from the actual flag itself, and hope you show up on the minimap.
Some flags have a very small radius though, so what I do is use the "Negative!" radio command if I see a friendly plane approaching on the minimap.
This alerts the pilots to your presence on the minimap because the flashing icon over-rides the flag icon.

This thread just gave me a thought, what is the reasoning behind having a 100% Friendly Fire Damage setting on BF servers?
Is it only for realism? Why not turn it down to about 50%? This won't save you from direct hits from heavy weapons etc but may give you a chance to survive those errant nades and bombing runs if their effect is halved on friendly forces.
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[JiF]Brick
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Re: Flyboys!

Post by [JiF]Brick »

[JiF]War Trophy wrote:, so what I do is use the "Negative!" radio command if I see a friendly plane approaching on the minimap.
This alerts the pilots to your presence on the minimap because the flashing icon over-rides the flag icon.
A "really" good pilot will pick up on that.
All the others should stay on the ground with the rest of us :razz:
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[JiF]Trogdor
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Re: Flyboys!

Post by [JiF]Trogdor »

I see this a lot when I'm in plane. Most times if I can't tell what/who is in a tank or near a white flag I'll just pass over without bombing. Of course, that has its own consequences as everyone around now knows a plane is nearby and someone typically jumps on the AA and brings me to the ground. The only time I roll the dice is if it's nearing the end and I have a chance at a medal. But yeah, sometimes a little recon is in order before you start dropping ordinance from the sky.
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[JiF]ALargeWoodenBadger
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Re: Flyboys!

Post by [JiF]ALargeWoodenBadger »

[JiF]Lt Gav wrote:... if you are right under the flag I don't think that your arrow shows up on the mini map...
That is the big problem. The player arrow being hidden by the flag was one of major complaints directed at EA Games when BF1942 came out. With each successive patch EA Games promised to fix the problem but in the end they decided to sell us BF Vietnam instead. :?
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Gnome-father
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Re: Flyboys!

Post by Gnome-father »

http://www.forumplanet.gamespy.com/main ... /r19637521 here is the unrelased, unoffical 1,7a patch that makes the flags "transparent"! :viva: back-up the default files. i have heard that it sometimes bf crash. and you may be kicked from some servers because of modifyed data :( :shoot:



EDIT: the link is dead. search for http://forumplanet.gamespy.com/main_bat ... /r19637521 instead :D
Last edited by Gnome-father on Wed Feb 03, 2010 9:16 pm, edited 3 times in total.
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[JiF]rix
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Re: Flyboys!

Post by [JiF]rix »

When I plan a bomb-raid to a flag and see a risk of friends being around I zoom in maximum in the minimap to reduce risk
of hitting a friend.
/rix
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Re: Flyboys!

Post by [JiF]Gib »

ya you can try it but it doesnt work the best in practice.

I try to listen for the negative! radio spam and roger that on it and pull up.

Hey gnome I think we should all get that but wont PB consider it a hack and kick us? I don't want anyone getting banned by it
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Gnome-father
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Re: Flyboys!

Post by Gnome-father »

no, if we could make punkbuster into think that its not a hack. or just make 2 servers: pot luck 1.6b and pot luck 1.7. what do you think?
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[JiF]zougathefist
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Re: Flyboys!

Post by [JiF]zougathefist »

Gnome-father wrote:no, if we could make punkbuster into think that its not a hack. or just make 2 servers: pot luck 1.6b and pot luck 1.7. what do you think?
No
He who fights with Monsters should look to it that he himself does not become a monster. When you gaze long into the abyss, the abyss also gazes into you
-Nietzsche

Nietzsche was stupid and abnormal!
-Tolstoy

Oderint Dum Metuant
-Caligula

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Gnome-father
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Re: Flyboys!

Post by Gnome-father »

ok...
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